Function gl::load_with
[−]
[src]
pub fn load_with<F>(loadfn: F) where F: FnMut(&str) -> *const c_voidLoad each OpenGL symbol using a custom load function. This allows for the
use of functions like glfwGetProcAddress or SDL_GL_GetProcAddress.
~~~ignore
gl::load_with(|s| glfw.get_proc_address(s));
~~~