Function gl::Uniform4d
[−]
[src]
pub unsafe fn Uniform4d(location: GLint,
x: GLdouble,
y: GLdouble,
z: GLdouble,
w: GLdouble)
pub unsafe fn Uniform4d(location: GLint,
x: GLdouble,
y: GLdouble,
z: GLdouble,
w: GLdouble)