Function gl::TextureSubImage3D [] [src]

pub unsafe fn TextureSubImage3D(texture: GLuint,
                                level: GLint,
                                xoffset: GLint,
                                yoffset: GLint,
                                zoffset: GLint,
                                width: GLsizei,
                                height: GLsizei,
                                depth: GLsizei,
                                format: GLenum,
                                type_: GLenum,
                                pixels: *const c_void)