Function gl::TextureStorage3DMultisample [] [src]

pub unsafe fn TextureStorage3DMultisample(texture: GLuint,
                                          samples: GLsizei,
                                          internalformat: GLenum,
                                          width: GLsizei,
                                          height: GLsizei,
                                          depth: GLsizei,
                                          fixedsamplelocations: GLboolean)